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| genre=First-person action-adventure | modes = Single-player, Multiplayer | platforms = GameCube }} ''Geist'' (early working title: ''Fear'',〔(【引用サイトリンク】title=N-sider ''Geist'' interview )〕 stylized as ''geist'') is a video game for the Nintendo GameCube video game console, released on August 15, 2005, in North America, on October 7, 2005, in Europe, and on November 3, 2005, in Australia. The game was not released in Japan. A prototype of the game was developed by n-Space, who approached Nintendo to be the game's publisher. Nintendo accepted, making ''Geist'' the second GameCube game published by Nintendo to receive an M-rating (the first being ''Eternal Darkness: Sanity's Requiem''). In the following years, Nintendo and n-Space worked closely on ''Geist''.〔(【引用サイトリンク】title=n-Space and Nintendo's collaboration )〕 The game was first shown at the E3 2003〔(【引用サイトリンク】title=Nintendo 'possesses' n-Space to develop ''Geist'' )〕 and was announced to be part of the GameCube's line-up for 2003. However, it was delayed multiple times, making it two years of delay for fine-tuning. During that time, the game's genre changed from first-person shooter to first-person action-adventure with second-person elements. The ''Geist'' franchise is owned by Nintendo, due to their contract with n-Space.〔 ==Synopsis== 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Geist (video game)」の詳細全文を読む スポンサード リンク
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